Okay, found it, and I pass it along to folks that may need it. 1.) Pick a Biped Bone and click the little wheel at the top of the side panel. 2.) go down until you see the "KeyInfo" tab. Open it up. 3.)Below the key icons there is a list of Options. +TCB+IK+Head+Body+Prop 4.) hit the plus next to IK. 5.) Hit Select Pivot.…
long story short. Need to staple a biped's left hand onto the foreend of a pump action shotgun, that is linked to the biped's right hand. I remember people laughing at me about not being able to do that back in 1999 with Max 3, by missing the anchor button, and since I have used it. now at the new job I use Max 8, and the…
hahaha you're too fast, I was just about to type that up. I just used this a month ago to get a suffer to wax her board. yup thats how you do it, or at least how the book "3ds Max Animation with Biped" told me how to do it. You don't need to "select pivot" if you have the hand selected already and I'm not sure what the…