Congrats! Here is an idea for a script that would be helpful to MudBox/ZBrush users. A script that takes the low poly mesh and makes a higher poly "middle" mesh with an average poly size for sculpting. The mesh needs an even dispersion of polys that are roughly the same size. Maybe have a lowest common size input box?…
[ QUOTE ] Here is an idea for a script that would be helpful to MudBox/ZBrush users... - 1 higher poly mesh based off the low poly... [/ QUOTE ] I've thought about this kind of thing in the past and did some experiments, but never came up with something I was happy with. I'll have to go back to it and see what I can come…
[ QUOTE ] I would like a script so that I can mirror vert positions from one side of the mesh to the other (think x axis mirror stuff ) But I dont want the vert order to change!!! (no symmetry modifier doesnt cut it I cant break the mesh I just want vert positions on the other side moving to match the selected side) [/…
nice congrats ! I would like a script so that I can mirror vert positions from one side of the mesh to the other (think x axis mirror stuff ) But I dont want the vert order to change!!! (no symmetry modifier doesnt cut it I cant break the mesh I just want vert positions on the other side moving to match the selected side)…