I remember they gave the earthquake machine a test on Mythbusters and managed to find the harmonic resonance of a massive bridge that they'd attached their 1kg machine to and got the whole thing vibrating, showing in their typical not very well researched or tested fashion, that Tesla's concept was theoretically sound.
@ HandSandwich There's a 'making of' for Paths of Hate from Siggraph here: http://www.itsartmag.com/features/pathshatemo/ ..and a model turnaround (check the related vids too for cool rigging set-ups): [vv]32445299[/vv] I'm using a similar but simplified style in a personal project, so I've done a little research.
Forgive the thread-spam... I'm researching/producing an animation in trad 2d using 3d as a rotoscope base, and a friend found this for me - it's got a robotech look to it, and it's epic! [ame="http://www.youtube.com/watch?v=-tBM2ZfncoU"]Star Wars Tie Fighter Animation (WIP) by otaking77077 with sounds SFX! - YouTube[/ame]
I got them all. I needed help on about 5 of them... a little internet research will pay off ;) Of those 5, 2 of them were the damn Tron ones, because the name wasn't what I thought they should be. IE; the Light Cycles are not called Tron Light Cycles or anything along those lines.
When I say Agenda, I don't mean a Governmental style underhanded research, but more something like a streamline of the research. For example, this has been argued thousands of time on how playing violent games = playing chess, not in terms of skill, but gratification on the basic level, and what stimulates us. So while…
I was challenged too: [ame="http://www.youtube.com/watch?v=tWNsE_VO5Cc"]ALS Bucket Challenge - YouTube[/ame] And yeah, I've also seen the discussion about how much % actually goes toward research, and even though it's a small %, that number is based on last year's numbers, for money raised, and covering administration…
Specifically the frequency of dopamine triggers. The studies he gave showed the triggers being actual "clicks." In just 10 minutes of viewing pornography, a user will experience far more triggers than other activities commonly viewed as addictive, that's why he feels (and the studies show) that this isn't just a problem…