... developer Flagship Studios revealed this week that the game's multiplayer component is a subscription-based online service. Speaking to Shacknews at CES in Las Vegas, CEO Bill Roper noted that the game draws significantly from massively multiplayer games, with genre trappings such as guilds, continually developed…
[ QUOTE ] just because someone said 'possibly a monthly fee' [/ QUOTE ] That would be the quote right there, you see... Plenty of ESTABLISHED devs have released FREE content to support their games and generate a certain sense of "Value" to the original purchase price. Now here we have rumours of a start-up wanting to…