Yeah I've been using this one for a while (actually found it linked over on the CGTalk thread where you posted your script, Arsh), it works really well for a lot of things, but like you said it sometimes gives weird results if you try to do too much at once. Sometimes it doesn't create all edges in between corner bevels,…
yeah i just found it and posted it immediately. it seems to be magic, i would like to know if anyone has found an instance where it dosent work. the script i wrote was kind of picky and didn't work in every instance, so really it was only useful to me cause i knew exactly when it was going to work. but i have tested all…
this is a really nice chamfering modifier, it keeps all quads with the nice cube corners. its perfect for highpoly mechanical modeling, just block out your mass, add an edgechex modifier on top(make sure its advance) and then a turbo smooth on top of that and thats really all she wrote, you can adjust the properties of…