well I intend to be still working games for a few years to come.I am working on my 6th game and still have the desire to do more. I know there is a texture artist in his early fifties and has been doing it around 18 years. I think you have to pace yourself though and not get burn't out. Long term I would like to get in to…
a few questions. 1.)for those in the industry, how did you get there? what did you do to prep yourself for it (mods...etc)? 2.)what school did you go too? did this school really have any effect on the outcome of you getting a job? feel free to answer any questions that i didn't list but should know. basically i am wanting…