When you export to FBX from Max it creates a file with different animation tracks (Take001 is the first track by default). Does anyone know how to export so that you can have different animations exported into different "takes". I would be more than happy to use some other tool to merge animation tracks from different…
From what he said I think he used the SDK to write an exporter from something else he is using, but he is a Mac guy who uses Maya and something else I think. I just came on the job as a contractor, so he was already doing his own thing.