There idea of a two year course sounds like it could be very useful for people who already know come game art/coding/sound engineering, and want to broaden their knowledge so that they are a good team player in an entry postion.
Paul, I'm with you in your scepticism in that case - I really CANNOT see it being a sucess over such a short amount of time. Community college sounds like what I attended - rather than staying in school for an extra 2 years I went to college for a 2 yeat It course, and that was to prepare me for university. To be frank,…
hehe, I wonder what school you are talking about. I went to Richland and Northlake community colleges in Dallas. AA degrees are a joke. This is just a school trying to cash in on a flood of students who think, mistakenly, that they want to go into games. I'm not an expert but just reading what Miles posted, maybe they…
A local community college wants to set up a major to train people to enter the game industry at an entry level. My initial reaction to their approach (they contacted me for help) was that they did not understand the industry or have a realistic idea of the kinds of jobs that people do. The impression I took away from their…
Telling them that there general approach is not sound would be helping them, although not in the way that they want. That would be a nice curriculum for folks who wanted to work as micro-indie lone developers, but not many people want to do that, and that's a super risky way to try and get games made. I could almost see…
As long as they have an orientation that is a big wake up call that you are going to work and work hard. Making games is not the same as playing them. And more importantly getting an entry level position doesn't mean they actually want a new hires creative input, more than likely you will be making bushes and trash cans…
Probably not the same schools ... as you indicate "South Texas" and this is a school local to Dallas. Yet the details are similar. There is a desire by schools to serve the wants of young people, particularly those coming out of high school, to get into the game industry as quickly as possible. The issue, as I see it, is…