It's a good concept, but needs to be finished or properly scanned. A good concept is normally straight on front and side views, next to each other and all the features line up. This is the best kind of concept to get you rolling and actually build off of. They normally don't look "dynamic" but they work well for the 3D…
Nice! Now you're getting somewhere. I see big leaps in the areas that needed improvement. I think you're mostly on the money for the mesh. The arms might be a touch long, if you bring the arms down so they rested vertical along the body the tips of the fingers should line up around mid thigh. Right now they look like they…
hey guys. thanks for the advice on the tablet. I'll be buying the 9x12 when it gets back into stock. once again, thanks for the advice on the model. over the past few days, work rate has slowed down cuz i've got exams coming up (from tomorrow actually) and so i've been studying. However, i've got a bit of work done (mainly…
Took my sweet time to do a small paintover to help you a bit, (and I need to practice teaching people) win-win!! 1. You want to paint as much ambient shading into the texture as you can, and in the "standard" case you'll have shading under the head, so that the head doesn't look like it has no neck. 2. Blocking out more…