As a wannabe modeler.. that really depends on what your modeling ryno. Anyone can model a box, but can anyone make a 3d model of alex ross work? These days with next gen, it really takes some talent with modeling because that detail is modeled versus just textured alone.
Yesh. Is it possible to be a texture artist without being a modeler? If so, does anyone have some suggestions on what software or where one should start?
You dont have to be a fantastic modeler to get a job, really im sure at some places you dont even have to know how to model at all. But a basic knowledge of modeling and UV mapping would definately give you a much better chance.
All the artists who make textures where I work, do modelling too. In short, you *can* be a texture artist without being a modeller, but if you can already do textures, it really helps to know how to model too, and I don't think it's all that hard to learn the basics.
Do both. Get a well-rounded basic skillset, but go ahead and focus more on texturing. There is a lot of bleed over between modeling and texturing. UV mapping would be the most obvious example, and with normal maps being used so commonly, a bit of modeling skill is necessary. Texturing is a great skill to have, and there…
If you're looking for a job, you might as well give 3d modelling and UV-mapping a shot, if you apply for a job and another candidate has an almost identical skillset, but they can also model/unwrap in 3d, then you've lost out. You can only gain from learning 3d - don't be put off by it.
[ QUOTE ] So, it would be very plausable for me to pursue a film-related career. I'll have to look into such studios. Thanks. [/ QUOTE ] I had a wander around the Industrial Light & Magic creature shop a while ago. They have a completely seperate surfacing/texturing department from modeling. Strangely it was mostly girls…
[ QUOTE ] [ QUOTE ] So, it would be very plausable for me to pursue a film-related career. I'll have to look into such studios. Thanks. [/ QUOTE ] I had a wander around the Industrial Light & Magic creature shop a while ago. They have a completely seperate surfacing/texturing department from modeling. Strangely it was…
Per - I mean is it plausable for me to learn how to create textures without being a fantastic 3D modeler. I don't know a lot about the process of modeling so what I'm asking is it possible for me to A) learn how to be a texture objects without advanced 3D modeling and B) Get a job at a company with such skills? ps-I love…