Tricky to know where to start really. Tons of free tuts here: http://www.learning-maya.com but I can't really vouch for the quality of it all. The confusing thing about maya is there's often many different ways to do the same thing. Applying your texture: Window>rendering editor>hypershade>Create materials>lambert, double…
coming from max i found these scripts to be handy.. Target Weld: [ QUOTE ] - if you cant see pnts on your mesh at any pnt, like if you return to the tool via 'last tool'/y or in toolBox rather than by a targetWeld call, simply RMB->vrts them back to visibility. - if your on running prior to 4.5, you'll need to comment out…