first of all big time kudos to the penny arcade guys i just love everythign they do gabe posted this really cool cliche heavy metal artwork of dr raven dark talon blood the other day: http://www.penny-arcade.com/2006/06/09 i am not saddisfyed with the run anim yet and all together for easy copy pasting and showing…
in the idle pose, the spine movement seems weird. is he leaning sideways? the spine should bend slightly forwards/backwards, imo. also make the movement of the left arm more visible. check your silhouette. in the shoot, i can't see any anticipation. the way his arms fold into shoot position, it looks like he's a robot.…
so the workflow is as followed: 1)i copy pasted gabes art work form the webpage into photoshop 2)croped out the DOC 3)put him in a new file that was 512 x512 large him floating in the middle with a wide border. 4)put the texture on a cube in maya with default uv mapping 5)moved the cube away from the center of the scene 6)…
the muzzleflashes rock Problem with your run animation is that the pelvic origin is only going up and down rather than along with the rest of the body making it look like a zero-g floater or someone stuck on a swing.
Good stuff, I love Penny Arcade! Sectaurs already said it, but the back leg looks a little weak on the jump animation. Maybe the knee needs to come up higher so that it matches his other leg?
yeah i see what you mean ill fix it bbut that leg also misb behaves in the shoot and idle anim even tough thers no key frames it drifts for a couple of frames and jumps back i have yet to figure out why D:
oh nice so its texture quads \ polygons it it bone based anims or vertex morphs ? using for example the halflife source tools ? if you did that it would be easy to have him animating really quick in an engine
i defnitly want to polish tha anims abit more befor i show it to them and ask for permission to make a little mini game its all made in maya ... in the way i "BELIEVE" the southpark people do their animations
what software are you using to create those anims ? do you have permision ? have you sought it yet ? i'd imagine doing a game based on their IP without permision would cause problems ? i'd love to work on it , don't know how much time i could devote to it ( doing 12 hour crunch days at work )