Just to back up what Vailias is saying: http://panda3d.org/wiki/index.php/Choosing_a_Texture_Size "Most graphics hardware requires that your texture images always be a size that is a power of two in each dimension. That means you can use any of the following choices for a texture size: 1, 2, 4, 8, 16, 32, 64, 128, 256,…