Powers of 2 (2^n) are easier for computers to deal with. 2,4,8,16,32,64,128,256,512,1024,2048,4096,8192 are all powers of 2. While 96 is a multiple of 16, it's not a power of 2. If I'm not mistaken (and I probably am), your 96x96 uses as much memory as a 128x128 texture. Honestly, wasting memory at a low resolution doesn't…