Arhurt: Your proportions are a bit odd and her forehead seems to be quite low. Eyes are roughly at the middle in terms of height in a face. A bit of googling gave me this: http://figure-drawings.com/how-to-draw-proportion-18.jpg
Uhm... I was thinking of exactly the same thing as Spacey. But if it's that other kind of fan, with a vertex in the middle, I end up with 18 triangles at the top, as opposed to 16 triangles with the method I used. What method would give me 15 triangles?
Nice creature MightyPea :), what is its polycount and texture size? Just an update of the city, I added some more props and decals [ame=http://www.youtube.com/watch?v=hg-D8tTrZbA&feature=plcp&fmt=18]Shooter W.I.P. - YouTube[/ame] full thread of this project here.
@HB: that looks very east- german stylish- esspecially that orange mixer. I would refine the dirt map you backed - perhaps try xNormal's ambient occlusion pass- it might result into more fine details in the dirtmap. been working on a demo snow level using 1 512² PNG texture. 18 tile Meshes are used and 4 sprites everything…