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Author:
andrewmelfi
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LOW-POLY ART
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Re: LOW-POLY ART
Reply by
ZacD
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Jun 2012
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3D Art Showcase & Critiques
WIP turtle, 270 tri, 256^2 texture http://p3d.in/qnXB6/shadeless
Re: LOW-POLY ART
Reply by
Baddcog
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Aug 2012
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They should be 120 degrees apart, the bottom two look like maybe 90*, which leaves the other one split at 270... 135 * apart from the others.
Re: LOW-POLY ART
Reply by
Harry
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Mar 2010
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270 tris thus far, 256x128 texture, though only half the map is being used. probably going to separate some polies to have insignia and stuff, and model/texture some torpedos and deck equipment
Re: LOW-POLY ART
Reply by
Hatsya
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Apr 2012
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Much more mobile-friendly compared to my previous attempts... (not yet triangle'd) Male base: V: 239, E: 483, F: 247 Female base: V: 245, E: 512. F: 270 Triangle-d Male base: V: 239, E: 684, F: 449 Female base: V: 245, E: 703, F: 461
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