[ QUOTE ] REALTIME ANIMATION! I've love to see a major improvement smoothness and transition in character animation. I am quite annoyed at current-gen 3d characters popping and snapping in realtime gameplay. Basicly i want realtime gameplay to look like cutscene animation with all the subtle details we call realistic. I'd…
REALTIME ANIMATION! I've love to see a major improvement smoothness and transition in character animation. I am quite annoyed at current-gen 3d characters popping and snapping in realtime gameplay. Basicly i want realtime gameplay to look like cutscene animation with all the subtle details we call realistic. I'd like the…
Scott: Yeah, the animators here on Gears Of War have been working on player anims forever, lately they've spent a lot of time making custom transitional stops and slides for when walking, running, running into cover, kneeling/sliding into cover and so on. Takes a lot of time; it also looks smooth as butter and more…
All good points guys, I don't think any of your suggestions are all that impractical from a technical point of view but considering current production times I wonder if developers would be allowed by there publishers to implement some of this stuff. Especially when it comes to physics and A.I., two things I feel will move…