I'm interested in having characters that can customise their character, adding armour to a standard model. adding armour on top of the model, diffuse map over the normal map? how one could do it in the old engines one can buy or steal armour and place the armour on target areas of the character- arms and shoulders, body…
Eric is right about this when it comes to creating your own character from scratch (assuming you have the basic high-poly geometry normal map prior to adding any detail in Photoshop). However, Dean, what you are talking about with taking the basic Doom3 models and adding into the normal map, really wouldn't work - you…