Do the same thing that jeffro's tutorial shows, but change the Bake To, to verticies. That will get all the lighting baked down to vertex color. Then to save the vertex color out go to Edit Polygons>>Color>> Paint vertex color option box ( the [] next to it) In the paint vertex color options there is a drop down for…
Something I'd like to try is to vertex prelight a level Im making, beacuse of the ease of tweakability in the lighting, and the lighting I'm trying to achieve is tricky. the problem is the engine doesnt support vert prelighting from an external source (it can only calcualte its own which isnt much good for what I want)..…