we have some original ideas for weaponry and such for the cyborgs. Adaptive weaponry I guess that molds to the user. Also, squadmates with certain weapons/abilities will appear throughout the campaign and if you lose them, it will make a mission that much harder. A few others too that we're working on. I haven't talked to…
Actually we do have a story of sorts. We're trying to play it like a System Shock-like AI is infecting the earth. A war between pure humans and cyborgs crafted by the AI has been going on for quite some time. When you start out as your character, the war has been raging for years already and much of humanity is being…
This is going to sound sappy and overly complicated but with your story idea try to think less about what events are going to happen and more about how to get your audience emotionally invested in the story. That is the strength of a good story for a single player campaign. Quake 4, and to a greater extent Half-life 2,…