I'm working on a scene in Max and right now the material editor had 24 materials in it, 6x4, all of them are being used but I have objects that I need to put different materials on. I see the scroll bars but they don't seem to want to work (probably because there's nothing to scroll to at the moment). How would I add more…
yeah, if you select a material in the mtl. editor and hit the "X" icon button just below all the preview spheres, it'll probably ask you if you wanna reset the material in just the editor, or in the scene too - just make sure you choose the option to only reset the material editor material! then bingo you can make a new…
another thing i like to do when working with large numbers of materials is a make a few sub object materials with instances of my scene materials in them.. that way i can have as many materials as i want in the material editor and not have to worry about hunting them down in the scene if its really complicated..
you can clear all those materials and not lose any materials in the scene.. they arent stored in the mat editor.. they are stored in the scene.. just make sure to name them all different things...
nope. it'll only overwrite it if the material in the slot isn't in use anywhere else. if the material's applied somewhere in the scene, it'll disappear from the Mtl. editor, but it'll still be in the scene and you can just Get it back the same way.
that's a good idea, is there an easy way to get them into the sub object material, or do you just do it by hand? I've got several dozen materials going right now and trying to hunt them down and stick them in manually would be a pain at this point.
[ QUOTE ] is there an easy way to get them into the sub object material [/ QUOTE ]I don't use arsh's setup, but one quick way is to select all the objects you want, shift-move-copy them, hide everything else, select one and Attach all the rest to it. Auto-creates a M/S-O material.