Thanks for the compliments you guys! Unfortunately, despite your majority vote of the #1 design, your opinions have been vetoed. It was odd really, everybody seemed to like something different, and no one really liked the ones I liked. At cgchat, people liked 4 and 7. The lead coder on my team liked 8 the best. I…
yah i'd agree that the pirate doesn't fit with the little robot. i'd also like to cast another vote for pirate #1. the robot rocks dude. awesome.. i really like it
haha, cool stuff, aesir. I like #1, but #7 is fun too with those crazy eyes/teeth. #2 kinda looks like if Ronald McDonald was a pirate. 4, 6, and 8 would make great minions. :P
I figured you'd like the first one cholden, but I doubt I'll be doing that route. Too short. Looks like a midget pirate... I want him to be taller then the robot at least... anyways, a few more drawings. hopefully my next pirate concept will be a final concept I'll start modeling from
lmao. Probably a bit too deformed there for my tastes. Not only would I never be able to translate that to 3d (well), I'd rather stick with a semi realistic approach. Its just my opinion that things like that really arent suited to 3d (unless you've got crazy rigs/morphs and a high poly mesh). Still... maybe a beard is a…
I like the shape and stance, it's just the color scheme that bugs me. So hottt... too much saturation on the red and yellow I think. This is for the contest over at gamedev.net isn't it?
Thats an interesting point. While I would disagree that it is "off style" because I think that a semi realistic pirate like this could fit in just fine with the robot, the idea of having really deformed characters is somewhat appealing. Unfortunately, I honestly don't think I have the design ability to come up with…