A new version is out, it allows locking vertices/operate only on selected faces of the last unwrap modifier in the stack. Also the auto-weld is in. it also comes with the needed dll in case anyone has problems with the plugin. thx for the feedback guys, and keep it coming. lampoly, I decided not to add the ring/loop stuff,…
bump, just wanted to mention that university machines have max6 with sdk. so I will be able to test + compile for 6/7 myself. also after a bit of a break with exams and enginecoding I found the time to do the unwrap code, the next test will have the unwrapping in it and hopefully comes end of the week. I hope that more…
lampoly, thanks for those images. 1) the lscm has no "memory", so it doesnt know how you adjusted them. however you might notice that currently two checkboxes are greyed out, which would allow you to "lock" vertices, or operate only on selected uv-faces. I am currently quite busy on other stuff, so I couldnt find time yet…
sadly I cant do anything about it, I only have one 5.1 license, and I tested under winXP and win2000, both worked well. is there any more messages you get ? it's weird that it works for some and not for others (well actually typical for pc) I wish any of you would be part of a bigger studio, where some coder exists that…
hiya, after seeing the max8 peltmapping vids, and doing a bit research on the topic, I found that wings3d and blender already have nice automatic unwrappers, using the same technique called LSCM. http://blender3d.org/cms/UV_Unwrapping.363.0.html both being opensource, I am currently working on porting the functionality to…
Awesome CB! Just tried it under Max7, I'm very impressed by the speed of it. I first thought it didn't work cause it was just too fast for a Max relax tool! I think its much better and to the point than all those peltunwrap/relax features recently added. A few points: -The button labelled 'draw' is not very…