Or its could be mental ray, the ears seem to be having the sss shader. But arshlevon can give us the right answer . Awesome stuff in here arsh. btw tanx for the tutorial (the -from zbrush to max- tutorial). Hopefully school will install zbrush soon, I like to try it.
started detailing the orc mesh a bit for my next tutorial.. it will be on getting huge meshes into max no problem!! like 11 billion polies..well maybe not that big.. but as big as you can make it in zbrush ..into max to render normals.. with no hangups..and i am doing it with magic i learned from wizards.. should be done…
ah cool. I just figured out a way to do it anyway, import a rez that your machine can handle and the highest rez. Tell max to render the highest res as a box like in your tutorial and then i turn off renderable on the lower poly. I seriously need to upgrade.
thanks guys.. i might make a tutorial.. i got webspace now just have to make a site.. might as well make something to put onit.. zbrush is fun.. this could replace my sketch pad.. so made a little goblin type dude..the base mesh is really simple i started with a really neat FREE procedural face creator called..Facemaker…