If you are using max you can get a plugin called Advanced Painter from Scriptspot.com. This allows you to pick seperate object such as a bolt and use that as a brush. Then you select the model you want to 'paint' bolts on, select advanced painter, select scaterer or randomizer, select the bolt as your object to paint with…
i think the model is fine. really nice looking materials. but i seriously recommend using some references for posing (movies, posters, cover art). he looks a bit like he crapped in his pants the way he's standing there. the posing of your other models isnt very effective either.
Hey dude, you've got some serious skills, as you've proved with your previous models, and this one. But other people have already pointed it out: your design skills seem a bit lacking. Most of your models follow a line of familiarity where the viewer can instantly categorize your work as "space marine," "spy chick" etc.…
Great model. It isn't "oer the top" which to me is a good thing. for the combat look, he may need a few more pouches and packs on the belt, but the proportions, the armour, and the uniform look fine. Scott
Looks good, especially from the turn-around. Were you rendering that in an engine though? Because it looks like a HQ-Render. The only niggles I can say I really have with the model, is with the weapon (the handle area is very iffy compared to the rest of the work), and the arm isn't skinned so that it bends fluidly. I'd…
Nice, char. Ill think all the critt I might have, has already been said by someone else. Dont spend any time doing drastic changes to the basic highpolly mech. Learn from what people said and move on to next model. On a side note. Its nice to se some more normalmapped chars with textures and all.=) Come on people, get to…
Not sure how I missed this. Great work as always Sami. I feel there's something about the whole hips/upper leg area that it a little off, but perhaps its just his pose. The main thing that stands out to me is the boots look like they're on the wrong feet. They're perhaps not kidney shaped enough like footwear tends to be.…
if i may say a little more, i dont think ror has hit the core of the problem. if you just went on and detailed everything with normal maps, it would be like shooting down those mosquitoes because someone said 'fire'. you would aim and shoot, but you wouldnt really know why. as per said, some companies probably wouldnt want…