This is kind of lame (that you have to do it this way), but it works: <font class="small">Code:</font><hr /><pre>skinMod = selection[1].modifiers[#Skin] n = skinOps.getNumberVertices skinMod selVert = 0 for i = 1 to n do (if skinops.isVertexSelected skinMod i == 1 then selVert = i) selVert</pre><hr />
Yay! That sorted it. In the interest of meing nice, here is the script too. Why did I write this? Well, max 7 has a skin weight mirror facility. Unfortunatley the scale I have to work at means that the threshold value is often too small, and I always have a few weights that won't copy - 0.001 is too small, 0.002 is too…