Milkshape was nice a few years back. Noserider for example did outstanding Quake3 models with it. But today it really isn't very usefull anymore (as KDR said, stupid 2.0 policy by Mete). Exspecially the missing vertex weighting is a real problem for animation nowadays
Errm, sorry but what you are saying about Wings3d is plain wrong. When was the last time you actually used it? [ QUOTE ] The reason I find Wings3D confusing and just retarded to use sometimes, is because firstly the Camera movement. Middle Mouse enter camera mode which Rotates, which requires you to have a 3-button mouse.…
[ QUOTE ] You realize that there are plenty of different camera movement setting in the menu, where you can set the camere to behave exactly like Maya, Max and plenty of other programms? [/ QUOTE ] So your just starting out and you have ~10 different Camera control settings. Whoopdy-freaking-do. That's really helpful given…