Heres the tutorial, its on fileplanet sorry hehe http://www.fileplanet.com/dl.aspx?/planetquake/rol/exportingtoquake.avi Note these are additional Tutorials that cover some of the steps I haven't mentioned I have not created these text's but I can try and answer questions about them if you have them Smile…
Eep, I think I might just have an easier time animating w/o bones. I'm only adding a couple animations, and I found it's not too difficult to just animate the vertexes. I can get the model to export, but I guesss it wouldn't hurt to look at your tutorial.
You can add them if the animations exist, but you will have to adjust the mesh skin / phsique modifier and also key frame the new bones to existings animations. Also don't forget to link the bones up correctly to the existing rig otherwise the modifiers won't recognise them and you'll have a hissy fit like I do. Gluck Show…