wireframes, wires, flats... maybe this will work w i r e s ? Hehe, really nice work, How does your rig handle deforming extreme positions? Or are you not so bothered about that at the moment?
Really, this is great work again, but S-S wheres the wires? I take it you are useing the same base model for each of these, be nice to see the poly flow and stuff. My only crit would be the colour/saturation on the hair seems very flat. but hey great model.
yeah, btw, it's a little bit weird... Don't know why he doesn't want to show us the wires and flats. Sounds like we aren't good enough to see them Or maybe for copyright reason? Anyway, it's a great job for sure, but your behavior is a little bit strange. -Renaud
To bad she isnt real :drool: Very good model. I realy like the hair too, very well made model and solid all around just like your elf one. It would also be nice to see flats and wires as well. But the appeal in this model id say you have good taste in women
Not much to add here, but -greatjob +1 I'm very impressed at the quality vs. size of flats. Love her lips, face(who the ref? I know that face!) and the ass. Only crits are, the space between the breasticals is too pronounced. Insted of two mounds go for one. Don't care for the boots much(personal pref). If you are thinking…
I've been wondering the same thing... I don't think I've ever seen wires or flats from you S-S. We don't wanna see them because we don't think this is your work or anything... we obviously really love your stuff and wish to learn from you, and seeing wires is a great help to those learning character modeling. Plus we could…
Thermidor: - I guess the skinning can be much better, but anyway, i modeled her legs spread slightly, same goes for arms. - As you can see, it is possible to turn shoulder joint 90 degrees on x and y axis, and she can lift clavicles up too, and can raise feet roughly 90 degrees up. Sett: - I think she is nobody as far as i…