Anyone had experience with this? and if so how much pirated software would it take? and what exactly happens to the workers and such when this company is discovered to be doing so?
Did Crytek actually have pirated software though? All it takes to be accused of something is someone saying "they use pirated software". An irate customer got the MS anti piracy hounds on the computer store I worked at, we just had to show the paper trail that proved us innocent.
[ QUOTE ] Did Crytek actually have pirated software tough? [/ QUOTE ] Nope, it was just a stupid disgruntled fired worker looking for trouble so he acussed them. heh
I read all the literature I could about the death of Looking Glass shortly after it happened and never came across anythign about pirated software... doesn't necessarily mean anything though, I suppose
Thankfully I've never worked at a studio where pirated software was used. We all know that from time to time some person installs something to see what it is like. I have also worked at a place where software was ordered and paid for, and then a copy was installed until the full retail version turned up. It's simply too…
It can. I once worked at a company where the pirates tracked us down and wanted their software back. A bloody swordfight and the repeated pummeling of the company with cannonballs eventually brought us to our knees. I still remember the mad "Yarghs!" as I watched my boss skewered in front of me. I would not wish this…
It was an ex-intern for Crytek. Crytek may not have used pirated software, but so many FarCry mods rely on Max to work with the "easiest game to mod". Usually, being recruited into these mods requires you to "get" Max. Without a collaboration with a 3D app developer to provide tools to hobbyist, I see that as provoking…