ror, the thing is i wondeered about the first screens released shwoing malcoom with SSS in his ears. Im quite sure that a engine cant handle this for now, but you use some tricks to make it look like SSS. Thats basicly what i wanted to know. A good example would be also how you make you diffuse maps. As far as i can tell…
ok, the ONLY thing that bothers me is the fact that that whole scene is realtime but not actaully a scene from the game. I guess it wont be possible to destroy parts of the models or have that cineastic action going on in game Nevertheless i am still stunned. and yeah, i forgot to add the url to the hires pictures which…