yea i am startin to use both.. Max at home and Maya at school. i would prefer max over maya tho since i find mayas polygon tools in need of a big improvement. Then there are other things i like better/have learned in maya so i might change opinion.. Dont think so though. we'll see
Maya. Mainly because I use Maya at work to place objects and crap like that. I don't like switching between user interfaces and such. I'm also too lazy to customize my hotkeys and such. I love Maya's snapping abilities, how easy it is to switch between orthos, and the custom shelf. In fact, there's more I like about Maya…
Ah ha! I will break the trend! I use Maya at home and Max at work. Maya's hypershade and node based structure flogs Max's Material editor and clunky hierarchy tools, but perversly Max's standard scanline render and basic materials seem to be alot prettier than Maya's. Oh well...and after about 3 days I liked modeling (in…
Maya at work, Max at home. Trendy! If I had my way, though, I'd be using Max for everything. If only I had some method of getting Maya's "Map UV Border" and "Relax UV" tools into Max...