Hahaha, ok Napoleon :P. Ah, just a note, I replaced the original image with the updated mesh with articulated fingers (accident). Anyway, the pic in the first post is the updated mesh now.
Thanks man - I made mention of that line in the texture update post: "Maya also seems to have some alpha sorting issues - the fur by the hooves on the left image should look like that on the right." They flicker back and forth based on viewing angle in Maya, and that front angle seems to be a bad one - go figure .
Well, I'm working from someone else's concept, so I can only alter so much. In fact, I had to thicken and shorten some areas to make him look this feasible - I guess they wanted a really buff upper body :\ . Anyway, they want articulated fingers, so I'll add them and start the texture. I'll post an update when it's gotten…