I would approach this by modeling the book closed. Then it will be easier to create your bone structure, since the pages are still in a straight line. To get the pages to deform like you have now, I'd create a spline IK and use the spline to do my animation. Tugging on one CV of the spline should give you that nice curve…
Hey all. Just a hopefully simple question to ask. I'm making a book for a modification and am curious on the best approach for deformations. As of now I have it like this I'm now wondering if it'd work better to actually model the book open or closed (as the hand models will open/close it upon weapon switch). I don't know…