Anyone here work with cubemaps/skymaps much? Sometimes I want to paint out rendering errors, or paint in some details, and have yet to find a nice way to do it. There used to be this plugin for Photoshop called SkyPaint, purported to let you paint on the six images while seeing them stitched together, but I couldn't get it…
you may have already heard it but there's a proggy called Terragen. With a view angle of 90(there was a tutorial somewhere about this) degrees you can render seamless sky boxes at any res. you wish. I don't suggest using those images directly, which you may do as well, but they can work very well as seamless base textures…