daves comment didnt seem cheek, seemed like helpfull advice, that maya may have something like that, I had no idea about he heler grids, tho sometimes if i am working at an odd angle i will make a dummy object and rotate it in the posistion and then use the "pick" coordinate system and select the dummy as my coordinate ref…
In max you can create a helper called a grid. Then you can use the place highlight mode (its in the align drop down)to place the grid parallel with the surface. Then you can activate the grid, and you can change the view to grid, or any view relative to the grid. You can also set coordinate systems to grid and more. Plus,…