Actually the noise is dynamic,it increases when monsters are nearby (sh4 feature ) This game will get published.Its not for a contest or things like that. Very soon,in about 3 or 4 weeks we will release the demo wich will include cutscenes too.I will post the link here when ready.Thanks for your comments
I am taking this "too much like silent hill" as a success really.Unfortunately i am still thinking on the story as its not complete yet.Any help would be really apprisciated.Well if anyone is willing to contribute with concept art for monsters and stuff,you are welcome too. I will post here some monsters i did and concept.…
Now that I've seen more character, I would definately say you need to make an effort to distingush this from Silent Hill. I see Maria, James, Groaners, Straitjackets... The second 2 monster Sketches are nice, the hanging dude is pretty freeky, nice job! I hope to be working with a friend on a Horror game in the future and…
Definally derived completely from Silent Hill. Be careful you're really making a "psychological horror game" and not "bashing freaky monster with a pipe" game. Environments are very cookie cutter perfect minus the dirty textures and that one rotated picture. Try grapping a lot of the vertex's and shake them up a bit to…