El_PIG, Short_Fuse: Thanks! Daz: - Yep, i was going to and will, but don't know yet when i have time. IMO Zbrush does relatively crappy job making UVs - GUV wastes lot's of map space, and other problems too. -That's why i have done unwrapping of models manually - takes times. - I did UVs this way for my skull study, and it…
whenever I see a post by S-S I know I am in for some awesome edge flow and some nice high poly models. You didn't dissapoint. I love that skull, and that Trex is just begging to be zbrushed. Good work man!