[ QUOTE ] The HR people don't usually decide on the quality of the artists they're looking to hire - the art team does. [/ QUOTE ] My understanding is you have to go thru HR 1st though.
NoSeRider: My point still stands - generic HR people don't look at the showreel, a professional artist does. Speve-O: How much of these battlesuit textures are hand-painted in Photoshop or whatever? Did you use light bakes for the base texture?
NoSeRider: You do realise that at most companies, the lead artists usually look at showreels to decide about applicants, right? They don't hand the videos to any old random member of staff, you know... The HR people don't usually decide on the quality of the artists they're looking to hire - the art team does.
Considering most HR people aren't artists....I think this demo reel is impressive enouph to get work. The texturing shows ability to work noise into texture, rather then shading and contrast. I like how you alpha channeled out the rotating model as it over lapses the side panel. I like the music.