Ah, that makes sense. I asked my brother to write a program to do this last year, so I could create greyscale bump maps from a normal-map (I was using ORB at the time, and back in that version it couldn't generate bump maps, i think). It just did it all in one pass though, which is why it ended up getting about half of the…
Why is this not a sticky yet? I can't thank all of you enough for giving me great info to chew on and throughly confusing me. The more I start to wrap my head about these new ways of doing textures the more I find my brain hurting. I am starting to understand them more and more but the more I learn, the less it works when…