It's a combination of noise and some of the "noisy" brushes that come in PS7. I think some of them are in 6, too. I stopped using texture overlays when I started to work for EA. I was always afraid that DaZ would not accept my stuff if it was not 100% hand done. So I had to find an alternative to overlaying photos. A lot…
Earlier in the week: SouL: So is there much to do? Daz: No, not really. Were just putting the finishing touches on the movie. You can practise your high poly shit in anticipation of Xbox2 If you like. SouL: Oh, ok. WTF! Ahahaha Oh well, looks nice. Seems like youre really getting into the old skool thing? Ever thought abut…