i don't know, i guess these things can be easily misinterpreted, but his first post to me seemed to be sarcastic, and the second one had what would be construed as mocking statements, which only led me to verify that his first post was without respect. that's how i read it. i don't think it's beyond belief. but whatever.
Blaizer, while I respect your work and talent, you are defending and perpetuating the incorrect idea that there is some very distinct connection between polycount and performance. "Less polys = better" is simply not the case, there are loads of other things to consider when talking about optimization. Lowering your…
My comments regarding texture size were more with respect to the magazine alone taking such a large amount of space.. But it's your model, do what you wish.. You know, regarding view models receiving so much texture resolution, i find that often times such sharpness on the view model relative to the characters/environment…