RUZ & SLAUGHT - thanks , that encourage me to go on. I work mainly under CINEMA 4 & BODY PAINT , as I know there no "smooth groups" like under 3DS MAX. When I work "boxmodeling", I switch off completly the smooth to see the shapes better way. On the snap of Mr.B.W. the smooth is about 30° for whole mesh. Anyway - when he…
@EQ: I remember telling you years ago that the way you do the bottom of the nose and the way it connects to the upper lip is wrong... and now I will do it again @Cheapy: I like how you change the geometry/UV map while painting, instead of figuring out how to make a undistorting UVmap first. Saves a lot of time I guess on…