[ QUOTE ] I'm working on a new layout for my pixel website. This is going to be part of it. It's 24 colors + transparency. [/ QUOTE ] Needs less cloth Sweet pixel work!
We had a 24 hour modeling/level design comp at school on Monday. Wow, biggest test of personal skill and will. Topic was Citadel (past or future). Here's my entry, a giant clockwork citadel: 2975 Count 1024 Diffuse + Alpha
Bitmap: that is the EXACT look I want but flabbier!! totally forgot about that geezer, I did consider using the fat guy from 24 (the can't remember his name, was buddies with Cloe) but his facial structure around the mouth and cheeks wasn't quite what I was looking for. Does anybody know the name of this actor?
god I hate 24, aperently it only take 5 minutes to get anywhere in LA. At least half that show should be people driving. Nice likeness anyway. Here is something I've been working on. These anime chicks are tough, where do they find room in thier heads for those big eyes. based loosely on artwork by Hyung-tae Kim
[ QUOTE ] Bitmap: that is the EXACT look I want but flabbier!! totally forgot about that geezer, I did consider using the fat guy from 24 (the can't remember his name, was buddies with Cloe) but his facial structure around the mouth and cheeks wasn't quite what I was looking for. Does anybody know the name of this actor?…
And a shot in different lighting... 1024x1024 diffuse, normals and 24-bit spec maps. 192 triangles. Overkill I know, but I just wanted to mess around. Still need to add some decals to the textures (like "This Way Up" and some icons, etc.). Got loads of room left on the sheet for variations, stain decals and stuff, I'll…