[ QUOTE ] makoa nice work, but give the horn some thickness atleast around the opening, it will only cost you 32tris. [/ QUOTE ] hehe 16, yes im a pedantic bastard
really like the pant nice! Working on a ds version of Secret of Mana. Every fucking game gets a ds version, but not my favorite 16 bit game :*( 840 tris,1x 64² color
nope, was in bed with a migrane last night, think it's due to being at the pc for up to 15-16 hours last week- doubt any more will be done for a day or 2 due to work and other shit going on- next progress shot should show the colourscheme of the character tho
cool stuffs dudes! some ds stuff, for a homebrew project.. 64x64 texture.. i am actually thinking of busting up 4 32x32 textures so i can use like 16 color palette on each. havent pasted the uvs for the other eye, thats why he has the goofy highlight.
Noritsune. In MR under render settings, the quality of your render is on the left hand and says something like "samples" at the top, with two drop down boxes (I usually set these at 4/16 for a good still render). Now the one on the right side says "filter". Change it to "box", "zero". The removes texture blurriness…
[ QUOTE ] I always pictured you with a big afro for some reason [/ QUOTE ] i do have one usually but i shaved all my hair off for the photo ref... and oh yeah and i went bald when i was 16.. but i have had many of wet dreams about having an afro... and not being white..