OMG, I made my first normal map last night! It was so easy, took less than 15 minutes. Just pop it into zbrush, play with it, pop it back in and sample the surface! Now I just need to figure out how to do Specular maps and Difuse maps, whatever those are...
some of the details on the van look kinda of flat. the texturing is good, but perhaps it needs some geometry to help it pop. heres one of my WiP, [image]http:// [/image]
Wetterschneider, how is it working for the Vinyl Toy buisness? I've been noticing more and more of them popping up. I often see them in a Magazine I read "Juxtaposed".
aniceto, that totally rocks! The slit on the paddle-face looks like it'd be a cool robotic mouth, though I doubt that's what you were going for, that's what popped out to me. Totally sweet!
Wow, Arsh....nise trapezius and shoulder girdle. Always a difficult area this - changes LOTS with flexion. I would pop out the bottom of the blade group a little more but, hey, whaddoo I know?