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Author:
conflig
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So what are you working on?
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Re: So what are you working on?
Reply by
graves
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Nov 2005
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Stickies
I did this for a class assignment. Apparently we'll use it for a later animation assignment.
Re: So what are you working on?
Reply by
Geezus
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May 2007
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WIP interior for an assignment:
Re: So what are you working on?
Reply by
Martin Henriksson
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Jan 2008
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normal/speccmap assignment for school.
Re: So what are you working on?
Reply by
mvelasquez
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May 2007
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Im calling this assignment done. crit if you want
Re: So what are you working on?
Reply by
mvelasquez
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May 2007
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yet another class assignment its in at about 2600 tris
Re: So what are you working on?
Reply by
aniceto
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Aug 2006
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cholden: a tut from you would rawk here be a class assignment, 2.5k and bound for Q4... one day
Re: So what are you working on?
Reply by
ElysiumGX
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Feb 2005
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attempting to speed up my workflow with some new assignments. I'm new to design that isn't character work.
Re: So what are you working on?
Reply by
Geezus
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Feb 2007
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Low Poly character I'm working on for an assignment. My limit is 500 poly's. This guy comes in at 498 poly's (850 tri's).
Re: So what are you working on?
Reply by
Geezus
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Aug 2006
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Just my character animation assignment for this week. Simple four legged looping walk cycle, nothing fancy :] Clicky Clicky
Re: So what are you working on?
Reply by
aniceto
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Aug 2006
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gavku: i cant tell if those are zbrushed or just poly/subD modelled. they look neat. this is for a class assignment, gotta get this character into quake 4
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