Working on this weapon. Polcount: 560 tris. And using a 512*512 texture (still working on it) ... and this is the character that will use it: The character is 2500 tris. Thanks to ImageShack for Free Image Hosting
here is a first pass on the textures of the character that was posted in here earlier: C&C's? (i do know about the weird folds in the arms and the hair needs alpha's.) actual texture sise is 512*512.
I'm working on a new enviornment scene. The full scene is 1100 tris. I expect to use a 512*512 diffuse map for the van (perhaps a 1024*1024 would work good too) And a wire frame: Comments and critics are really welcome