this is good article about rule of thirds and why not to follow it blindly tho. But i would say its more advanced when you think about tangents leading shapes and stuff. There is world beyond rule of thirds https://petapixel.com/2016/01/30/10-myths-about-the-rule-of-thirds/
I think it's really important to design a narrative before creating an image. What is the image trying to communicate to the viewer? Defining this will allow you to make decisions about how to arrange the scene, where to put the camera, how to light it, etc. Without a clear goal, the viewer is left wondering why they are…
Hello, I followed Vastra’s advice and my intuition so I changed projects. This one is more intimate, and I focused on composition from the start. It’s simpler, and I’d like to ask for your opinion again. Still Unreal (lot to learn about PCG, thanks for the tutorial of Procedural minds on Youtube) with some da vinvi color…
Welcome to Polycount! I would recommend learning about composition, how to arrange your scene and where to place the camera to make pleasing images. http://wiki.polycount.com/wiki/Concept_Fundamentals#Composition The fog is too dense right now, it would help to gather references of the look you would like to achieve, then…