Here's an example from my own work. This is the exact same game level, just tweaking the camera angle and materials and color grading to get different "looks". It's actually a ton of fun doing this, because all the content is made already. It's just putting a fun spin on it all to come up with something nice to look at.…
I've spend my morning doing retopology and sculpting some details of the head im not sure if I want to go into more detail on this and make hair etc, or just keep this as a quick fun sculpt and move on to something else
To get back into sculpting characters I will start with something i think is fun, somewhat stylized characters that look a bit weird, for now its going to be an old, overwheight man. This is after about 20minutes of blocking out the form
I have spend the last week working on my first environment scene. It was a lot of fun and i got to try quite a few things i have never done before. Although im not happy with the end result it was good practice and I feel like I now know quite a few things that i will do differently next time I do something similar. This…